

Native screenshots are now handed to Steam when available.Fixed Steam integration on Linux 64-bit.Fixed crash by a DllNotFoundException even though all dependencies are correctly installed (Windows).Fixed crash when you switch to fullscreen through the main menu.Fixed issue where switching scene too fast would cause an StackOverflowException.Added "-disablesound" command-line argument as a workaround to prevent a rare crash on startup.Debug overlay now retains information of the last cutscene.Exit button on dialogue now exits to main menu.Fullscreen no longer stretches the game, but centers it correctly.Fixed textspeed dropdown not always having a value selected.Added instructions on how to close debug overlay.Mac-version is a native app, which can be installed like any other app.Steam-integration disabled, but you will still get native in-game achievements.Feel free to do so, no really, we won't mind.Īs always, also feel free to give our forums a visit if you have something to report, or just want to check in with us :) But we can understand you might want to take a rain check on that, so you can get the game and start playing. But things happen, and as such, we embraced it, resulting in a steady flow of updates over the past month.īelow is a list of changes made in the last version on Steam, if you are interested in that. For most since the build that got released was a review build for Steam based on v0.9, not all the fancy stuff we had in mind for v1.0. This was partially by accident, since we (I) weren't ready for it yet. If you have been living under a rock for a while, let me reiterate: We officially launched the game on Steam a little over a month ago. Amorous v1.0.3 has been out for a while for Steam users, but the itch.io version was still at the now ancient v0.8.1!
